Stopping citizens getting bad thoughts from witnessing deathĬombat-harden can be used to modify the stat that governs how people react to death. Do note that rather than set their stress back to neutral, this script actually makes them incredibly happy instead (a simple edit to the script can change that, though). By using remove-stress -all you can alternatively remove stress from all units. Remove-stress completely de-stresses (un-stresses? uh, removes all stress from) a selected unit. If you wanted to follow the steps for removing stress outlined in the next section, you could use repeat to ensure that the command is run once every in-game month like so: repeat -time 1 -timeUnits months -command -name removestress Removing stress altogether You can use repeat to regularly run dfhack commands, which will be useful for most of these scripts. Here's a few ways you can use dfhack to customise the way you play in regards to stress, since more options are always better! Repeating Commandsīefore I get into it, it's worth learning about the repeat script. Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated)ĭFHack 0.44.12-r3 has now been released, and with it a new number of ways to handle different aspects of stress have been added on top of what was already there. A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Bi-weekly DF Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. Want to start playing? Read this sidebar!
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